ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 24.000000
cameraFov (float): 73.263855
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2782.284668
cameraTransform (m44f): [{0.962959, -0.269648, -0, -419.968}, {-0.269648, -0.962959, -0, -2040.54}, {0, 0, -1, 1128.32}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 5999]
displayWindow (box2i): [0, 0, 5999, 5999]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): “scanlineimage”
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement.B (half)
MultiMatteElement.G (half)
MultiMatteElement.R (half)
R (half)
VRayExtraTex_Map #1.B (half)
VRayExtraTex_Map #1.G (half)
VRayExtraTex_Map #1.R (half)
VRayLightSelect-Cabinet.B (half)
VRayLightSelect-Cabinet.G (half)
VRayLightSelect-Cabinet.R (half)
VRayLightSelect-Candles.B (half)
VRayLightSelect-Candles.G (half)
VRayLightSelect-Candles.R (half)
VRayLightSelect-Main.B (half)
VRayLightSelect-Main.G (half)
VRayLightSelect-Main.R (half)
VRayLightSelect-Shower.B (half)
VRayLightSelect-Shower.G (half)
VRayLightSelect-Shower.R (half)
VRayLightSelect-door.B (half)
VRayLightSelect-door.G (half)
VRayLightSelect-door.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)



